Wednesday, November 12, 2008

Friday, November 7, 2008

Draft Demo

1
evph-2008_11_07-18_57_37.demo

2
evph-2008_11_07-19_14_59.demo

UT3 Enviroment files
UT3Enviroments.zip



I worked on matinee, i had provided a sliding door moving up, sliding a side to enter to play the game of snake and leaders in physics reaction moving platforms and the top lift takes down in through inside of the model take the winner out from the start of the level .The imported model was chosen from my previous task, X model the reason I chose x model it’s because was more appropriate for the game concepts
The environment in ut3 I decorate as city surrounded to give the impression of the game jump on platforms. The purpose of the game it’s to reach on top of the model by climbing on the platforms to win. The way the game platforms its set up, 3 levels from each side of the model there is different speed of platform in each level.

EXPERIMENT 3

30 Seconds matinee











Friday, October 24, 2008

Week One UT3_Tutorials

Own version of the two rooms connected





GetStart_1-5



Monday, September 22, 2008

Ymodel

I set zoom animation for Y, model because was more appropriate for my ideas and the models. The cut I had in Y model the ideas behind is something escalating into bigger, the purpose I was thinking of this was that the effects of explosion structure and I demonstrate the more below of the model its more effects.
X model

For x model as the percentage was 33% I tried to think of an ideas without cutting too much. So I thought cutting linear and my ideas it’s the way high rising structures collapse when the explosion transpire and the effects from top of the structure to the bottom .it’s also represent the architecture form seem . The animation is Linear cuts rotating it seem continuing.


The model before cuts
3221021MODELfinal.zip























Monday, September 15, 2008

solidworks tutorials

Soldworks it’s very similar to all other CAD programs I had used, much more like Rhinoceros. Difficulty I had find in the programs it was that, we disable to type dimension. In other way was very useful for the task we build the geometry I think was very appropriate for the task as in solid works we create planes to allow us to draw.
As my first time, I was using solid works was incredibly pleasurable program and it encourage me to learn. To very first time I was looking through into the tutorials to discover the tools being in the program was same to all other CAD programs. In my first attempt to the program I undertook the tutorial and practiced from the model I follow the tutorial was easy to use solid works but the difficulty I had find in the programs it was that, we disable to type dimension


Revolves and Sweeps


Loft


Lesson 1 - Parts


Monday, August 18, 2008

Hypothesis

The explosion of showing clips it demonstrate the pressure of explosion wills effects distant places from explosion.

TOW FOUND CLIPS FROM YOU TUBE & EDIT IN SONY VEGAS MOVIE STUDIO



EXPER.1 CUSTOM MACHINIMA


The found clip.
I had found tow clips .that illustrate different type of explosion.
The fist clip it show the explosion, take place in the plant it show the effects of explosion on the whole universe, was on the fire.
The second clips it show big explosion blowing up.
I had found this tow clips interesting as it show different explosion effects and the facts associates with my ideas.

The clips I had created it associates with the found clips, as I construct 3D object on the green field, which I placed nuclear tank, steel structures frame and trees and the explosion effects I had creates this to represents the ideas of the first clips explode in the plants destroyer the earth and the pressure will demolish structures and movements transpire.

REFERENCES
http://www.youtube.com/watch?v=PLENGC3TUL0(the biggest GMOD explosion ever)
http://www.youtube.com/watch?v=fAdZZuWBciY
(advanced Garry's Mod Cinematic Nuclear Explosion)

Found utube GMOD

Thursday, August 14, 2008

Draft

Explosion GMOD